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Unity Engine

Unity Engine

HasConstantBuffer

Checks if the ShaderLab file assigned to the Material has a ConstantBuffer property with the given name.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

HasConstantBuffer(string)

Checks if the ShaderLab file assigned to the Material has a ConstantBuffer property with the given name.
public bool HasConstantBuffer(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolReturns true if the ShaderLab file assigned to the Material has this property.

Remarks

HasConstantBuffer(int)

Checks if the ShaderLab file assigned to the Material has a ConstantBuffer property with the given name.
public bool HasConstantBuffer(int nameID)

Parameters

nameID

The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

Type

Description

boolReturns true if the ShaderLab file assigned to the Material has this property.

Remarks