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Unity Engine

Unity Engine

PhysicsShape.MoverData

The mover data assigned to a PhysicsShape.moverData. This is used when PhysicsShape are encountered when using PhysicsWorld.CastMover.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct PhysicsShape.MoverData

Constructors

Constructor

Description

MoverData()Create a default mover data.

Properties

Property

Description

clipVelocityControls if this shape can clip the mover velocity.
pushLimitControls the amount this shape can push against a mover. To effectively set no limit, use MaxValue.