GetMatrix(TransformPlane)
Calculate a rotation Matrix4x4 using the specified transform plane.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public readonly Matrix4x4 GetMatrix(PhysicsWorld.TransformPlane transformPlane)
Parameters
The transform plane to use.
Returns
Type | Description |
|---|---|
| Matrix4x4 | The rotation matrix. |