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Unity Engine

Unity Engine

SegmentAndPolygon(SegmentGeometry, PhysicsTransform, PolygonGeometry, PhysicsTransform)

Check the intersection between Segment and Polygon geometries.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static PhysicsShape.ContactManifold SegmentAndPolygon(SegmentGeometry geometryA, PhysicsTransform transformA, PolygonGeometry geometryB, PhysicsTransform transformB)

Parameters

The first geometry to use.

The transform used to specify where the first geometry is positioned.

The second geometry to use.

The transform used to specify where the second geometry is positioned.

Returns

Type

Description

ContactManifoldThe contact manifold fully detailing the intersection.