One
Bit #0 set (1) in the PhysicsMask. The remaining bits are reset (0).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public static readonly PhysicsMask One
public static readonly PhysicsMask One