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Unity Engine

Unity Engine

Create(PhysicsWorld, PhysicsHingeJointDefinition)

Create a PhysicsHingeJoint in the specified world.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static PhysicsHingeJoint Create(PhysicsWorld world, PhysicsHingeJointDefinition definition)

Parameters

The world to create the joint in.

The joint definition to use.

Returns

Type

Description

PhysicsHingeJointThe created joint.