PhysicsEvents.PreSolveEvent
An event produced when a contact between a pair of PhysicsShape is updated, used to provide the ability to decide if the contact should be disabled or not.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public readonly struct PhysicsEvents.PreSolveEvent
Properties
Property | Description |
|---|---|
| normal | The surface normal at the point of contact. |
| physicsWorld | The physics world both shapes are within. |
| point | The point of contact. |
| shapeA | One of the shapes involved in the event. |
| shapeB | The other shape involved in the event. |