PhysicsEvents.PostSimulateEventHandler
Event handler for a post-simulate event callback. This is called after the simulation has finished running and is always called on the main-thread. See PhysicsWorld and PhysicsEvents.PostSimulate.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Delegate
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public delegate void PhysicsEvents.PostSimulateEventHandler(PhysicsWorld world, float deltaTime)