enableSpring
Enable/Disable the distance constraint to behave like a spring. If false then the distance joint will be rigid, overriding the limit and motor.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool enableSpring { readonly get; set; }