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Unity Engine

Unity Engine

maxPolygonVertices

Get/Set the maximum number of polygon vertices to be used when composing polygon output. This should be in the range of 3 to PhysicsConstants.MaxPolygonVertices. The default is PhysicsConstants.MaxPolygonVertices.
阅读时间1 分钟最后更新于 1 个月前

Definition

public int maxPolygonVertices { get; set; }