文档

Unity Engine


Unity Engine


angularDamping

Angular damping is used to reduce the angular velocity over time i.e. slow down rotating bodies. The damping parameter can be larger than 1.0f but the damping effect becomes sensitive to the time step when the damping parameter is large.
阅读时间1 分钟最后更新于 1 个月前

Definition

public float angularDamping { readonly get; set; }