InverseTransform
Inverse-Transform the geometry.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
InverseTransform(PhysicsTransform)
Inverse-Transform the geometry.
public readonly CapsuleGeometry InverseTransform(PhysicsTransform transform)
Parameters
The geometry to transform with.
Returns
Type | Description |
|---|---|
| CapsuleGeometry | The inverse-transformed geometry. |
InverseTransform(Matrix4x4, bool)
Inverse-Transform the geometry. The maximum (minimum in the inverse) absolute value component from the scale will be used to scale the CapsuleGeometry.radius.
public readonly CapsuleGeometry InverseTransform(Matrix4x4 transform, bool scaleRadius)
Parameters
Returns
Type | Description |
|---|---|
| CapsuleGeometry | The inverse-transformed geometry. |