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Unity Engine

Unity Engine

RadeonRaysProbeIntegrator

RadeonRays-based light probe integrator.
阅读时间1 分钟最后更新于 1 个月前

Definition

public class RadeonRaysProbeIntegrator : IProbeIntegrator, IDisposable

Remarks

This integrator implementation uses the RadeonRaysContext class, which implements the IDeviceContext interface. It uses the RadeonRays SDK for ray-triangle intersection testing and the OpenCL 1.2 API for compute.

Constructors

Constructor

Description

RadeonRaysProbeIntegrator()Constructor.

Methods

Method

Description

DisposeDisposes the probe integrator.
IntegrateDirectRadianceIntegrate direct radiance.
IntegrateIndirectRadianceIntegrate indirect radiance.
IntegrateOcclusionIntegrate occlusion.
IntegrateValidityIntegrate validity.
PreparePrepare the integrator.
SetProgressReporterSet progress tracker.