shadowMask
Texture storing occlusion mask per light (ShadowMask, up to four lights).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Texture2D shadowMask { get; set; }
Remarks
Additional Resources: LightmapSettings class, Renderer.lightmapIndex.