MoveStart(GridLayout, GameObject, BoundsInt)
MoveEnd is called when user starts moving the area previously selected with the selection marquee.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void MoveStart(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Target of the move operation. By default the currently selected GameObject.
Position where the move operation has started.