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Unity Engine

Unity Engine

TargetFramerate

The target frame rate for the dedicated server process. This is the rate at which the server processes frames.
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Definition

public static int? TargetFramerate { get; set; }

Remarks

The target frame rate that Unity parses from the
-framerate
command-line flag. If the flag isn't present, Unity uses the value from Dedicated Server Player settings. If no value is configured, this property returns
null
. When set, Unity applies this value to Application.targetFrameRate.
Additional Resources: Arguments.TargetFramerate.