ResetStereoProjectionMatrices()
Reset the camera to using the Unity computed projection matrices for all stereoscopic eyes.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void ResetStereoProjectionMatrices()
Remarks
If you set custom projection matrices with Camera.SetStereoProjectionMatrix, this method reverts the camera back to using projection matrices provided by the XRDisplaySubsystem.