GetProcessInputs()
Returns whether the playable inputs will be processed or not.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public bool GetProcessInputs()
Returns
Type | Description |
|---|---|
| bool | |
Remarks
Additional Resources: AnimationScriptPlayable.SetProcessInputs.