animateOnlyIfVisible
When turned on, Unity might stop animating if it thinks that the results of the animation won't be visible to the user.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public bool animateOnlyIfVisible { get; set; }
Remarks
This could save you some performance if you have things animating outside of the viewport, whose animation is only important when the user can actually see the thing that is being animated.