carvingMoveThreshold
Threshold distance for updating a moving carved hole (when carving is enabled).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public float carvingMoveThreshold { get; set; }
Remarks
If the NavMeshObstacle has moved a distance shorter than the threshold since last carving then the navmesh will not be updated.
Additional Resources: NavMeshObstacle.carving.