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Unity Engine

Unity Engine

overrideArea

Use this to specify whether the area type of the GameObject and its children should be overridden by the area type specified in this struct.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public bool overrideArea { get; set; }