ScaleChanged()
Checks if scale changed based on the current level and returns true if scale changed false otherwise.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
protected bool ScaleChanged()
Returns
Type | Description |
|---|---|
| bool | Returns true if scale changed false otherwise. |