CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
Creates a subsystem with a given list of descriptors and a specific subsystem id.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
CreateSubsystem<T, U>(List<T>, string)
protected void CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor> descriptors, string id) where TDescriptor : ISubsystemDescriptor where TSubsystem : ISubsystem