PerformanceAction
Current determined action needed from performance state. Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.ThermalAction is decreasing.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public StateAction PerformanceAction { get; }