Edit()
Opens the assets in an associated editor.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor
public void Edit()
Remarks
Will try to open the asset in an associated editor. Eg. if png files are associated to Photoshop the png file will be loaded in photoshop.