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Unity Engine

Unity Engine

MaskField

Initializes and returns an instance of MaskField.
阅读时间1 分钟最后更新于 1 个月前

Definition

MaskField(List<string>, int, Func<string, string>, Func<string, string>)

Initializes and returns an instance of MaskField.
public MaskField(List<string> choices, int defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)

Parameters

A list of choices to populate the field.

defaultMask


formatSelectedValueCallback

A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..

formatListItemCallback

The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

MaskField(string, List<string>, int, Func<string, string>, Func<string, string>)

Initializes and returns an instance of MaskField.
public MaskField(string label, List<string> choices, int defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)

Parameters

label

The text to use as a label for the field.

A list of choices to populate the field.

defaultMask


formatSelectedValueCallback

A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..

formatListItemCallback

The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

MaskField()

Initializes and returns an instance of MaskField.
public MaskField()

MaskField(string)

Initializes and returns an instance of MaskField.
public MaskField(string label)

Parameters

label

The text to use as a label for the field.