enableAlphaDilation
Sets the boundary padding pixels alpha to 0 when packed into a Sprite Atlas.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public bool enableAlphaDilation { get; set; }
public bool enableAlphaDilation { get; set; }