Cancel()
Used to cancel asynchronous generation of static occlusion culling data.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void Cancel()
Remarks
Additional Resources: StaticOcclusionCulling.GenerateInBackground, StaticOcclusionCulling.isRunning.