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Unity Engine

Unity Engine

AlwaysOnAtlas

Always pack all the SpriteAtlas.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
AlwaysOnAtlas = 4

Remarks

Trigger packing when going into Play mode or building player/bundles.
Legacy sprite packer will not be used.