AssignNewShaderToMaterial(Material, Shader, Shader)
This method is called when a new shader has been selected for a Material.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public virtual void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader)
Parameters
Remarks
Can be used for setting up the new shader based on state from the previous shader. Ensure to call base.AssignNewShaderToMaterial to actually set material.shader.