Exists(string)
Verify the existence of a settings path.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool Exists(string settingsPath)
Parameters
Settings path of the item to verify the existence of (for example, 'Project/Player' or 'Preferences/Search').
Returns
Type | Description |
|---|---|
| bool | Returns true if the settings path exists. |