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Unity Engine

Unity Engine

MatchSearchGroups(SearchContext, string, bool)

Helper function to match a string against the SearchContext. This will try to match the search query against each token of content (similar to the AddComponent menu workflow).
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Definition

public static bool MatchSearchGroups(SearchContext context, string content, bool ignoreCase = false)

Parameters

Search context containing the searchQuery that search tries to match.

content

String content that is tokenized and used to match the search query.

ignoreCase

Perform matching while ignoring letter casing.

Returns

Type

Description

boolIf a match has occurred.

Examples

private static IEnumerable<SearchItem> SearchLogs(SearchContext context, SearchProvider provider){ lock (s_Logs) { if (!s_Initialized) { s_Initialized = true; Application.logMessageReceived -= HandleLog; Application.logMessageReceived += HandleLog; } for (int logIndex = 0; logIndex < s_Logs.Count; ++logIndex) yield return SearchLogEntry(context, provider, s_Logs[logIndex]); }}