TryAddRenderingLayerName(string)
Add a new Layer to Rendering Layers in the Tags and Layers manager.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static bool TryAddRenderingLayerName(string name)
Parameters
New name for the Rendering Layer.
Returns
Type | Description |
|---|---|
| bool | Returns |