IsValid()
Returns true if the Preset type of this Preset is valid.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Presets
- Assembly: UnityEditor
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool |
Remarks
A Preset can be invalid if created from an Object excluded from the Presets system.