GetObjectOverrides(GameObject, bool)
Retrieves a list of objects with information about object overrides on the Prefab instance.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static List<ObjectOverride> GetObjectOverrides(GameObject prefabInstance, bool includeDefaultOverrides = false)
Parameters
The Prefab instance to get information about.
If true, components will also be included even if they only contain overrides that are default overrides. False by default.
Returns
Type | Description |
|---|---|
| List<ObjectOverride> | List of objects with information about object overrides. |
Remarks
If includeDefaultOverrides is true, components will also be included even if they only contain overrides that are default overrides. This parameter is false by default.
Additional Resources: ObjectOverride