文档

Unity Engine

Unity Engine

GetDefaultShaderChunkCount()

Gets the default limit on the number of shader variant chunks Unity loads and keeps in memory.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static int GetDefaultShaderChunkCount()

Returns

Type

Description

int

Remarks