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Unity Engine

Unity Engine

terrainTilesMax

Maximum number of mesh tiles available to draw all Terrain Colliders.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static int terrainTilesMax { get; set; }

Remarks

Lower this number if terrain drawing is too slow.
Additional Resources: TerrainCollider.