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Unity Engine

Unity Engine

DoubleSidedGIField()

Display UI for editing a material's Double Sided Global Illumination setting. Returns true if the UI is indeed displayed i.e. the material supports the Double Sided Global Illumination setting. +Additional Resources: Material.doubleSidedGI.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool DoubleSidedGIField()

Returns

Type

Description

boolTrue if the UI is displayed, false otherwise.