antiAliasingSamples
The kernel width the lightmapper uses when sampling a lightmap texel.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public int antiAliasingSamples { get; set; }
Remarks
The kernel width the lightmapper uses when sampling a lightmap texel. This is the square root of LightmapParameters.AntiAliasingSamples.
Additional Resources: LightmapParameters.AntiAliasingSamples.