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Unity Engine

Unity Engine

SetExpandedRecursive(TIdentifier, bool)

Expand or collapse all items under item with id.
阅读时间1 分钟最后更新于 1 个月前

Definition

SetExpandedRecursive(T, bool)

public void SetExpandedRecursive(TIdentifier id, bool expanded)

Parameters

id

T
TreeViewItem ID.

expanded

Expanded state: true expands, false collapses.

Remarks

This is also used internally when Alt/Option + clicking an foldout arrow of an item to expand/collapse the entire sub-tree under this item.