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Unity Engine

Unity Engine

AreStaticEditorFlagsSet(GameObject, StaticEditorFlags)

Returns true if the passed in StaticEditorFlags are set on the GameObject specified.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool AreStaticEditorFlagsSet(GameObject go, StaticEditorFlags flags)

Parameters

The GameObject to check.

The flags you want to check.

Returns

Type

Description

boolWhether the GameObject's static flags match the flags specified.