stateHashes
The hashes of the current baked state of the ScriptableBakedReflectionSystem.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
Hash128[] stateHashes { get; }
Remarks
This hash is used to check whether the baked data has changed and make sure they aren't deleted from the GI Cache. See IScriptableBakedReflectionSystem.