GameObjectToolContext
This class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.
阅读时间4 分钟最后更新于 18 天前
Definition
- Type: Class
- Namespace: UnityEditor.EditorTools
- Assembly: UnityEditor
- Inherits from: EditorToolContext
[EditorToolContext("", null)][Icon("GameObject Icon")]public sealed class GameObjectToolContext : EditorToolContext
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |