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Unity Engine

Unity Engine

delayCall

Delegate which is called once after all inspectors update.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static EditorApplication.CallbackFunction delayCall

Remarks

Add functions to this delegate in order to delay their execution until after inspectors have updated. Each function is only executed once after it is added. Additional Resources: EditorApplication.update