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Unity Engine

Unity Engine

DeferredNormal

Draw world space normal of Deferred Shading G-buffer.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
DeferredNormal = 11

Remarks

This mode is only enabled when Deferred Shading rendering path is used.