rejectedGameObjects
Event triggered after the filtering process of canCopyGameObject, canCutGameObject or canDuplicateGameObject receiving an array of GameObjects which did not pass the filtering functions.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Event
- Namespace: UnityEditor
- Assembly: UnityEditor
public static event Action<GameObject[]> rejectedGameObjects