AllowDebugging
Allow script debuggers to attach to the Player remotely. You can debug your scripts only if you use BuildOptions.Development.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
AllowDebugging = 512
Remarks
Additional Resources: BuildPipeline.BuildPlayer.