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Unity Engine

Unity Engine

DrawMinMaxFilledCurve(Rect, AudioMinMaxCurveAndColorEvaluator)

Fills the area between the two curves evaluated by the AudioMinMaxCurveAndColorEvaluator provided with smooth gradients along the edges.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void DrawMinMaxFilledCurve(Rect r, AudioCurveRendering.AudioMinMaxCurveAndColorEvaluator eval)

Parameters

Rectangle determining the size of the graph.

Normalized x-position in the range [0; 1] at which the min- and max-curves should be evaluated. The returned minValue and maxValue values are expected to be in the range [-1; 1] and a value of 0 corresponds to the vertical center of the rectangle that is drawn into. Values outside of this range will be clamped.