SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])
Sets the list of all outgoing state machine transitions from given state machine.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)