GetOverrideBehaviours(AnimatorState)
Gets the override behaviour list for the state on the given layer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public StateMachineBehaviour[] GetOverrideBehaviours(AnimatorState state)
Parameters
The state which we want to get the behaviour list.
Returns
Type | Description |
|---|---|
| StateMachineBehaviour[] |